![]() The art style for the game is meant to evoke hyper-stylised WWE action figures brought to life, right down to the blister packaging that they pop out of when you buy new wrestlers from the store. Considering there's a character creation suite in the game it seems like a missed opportunity for the campaign to star crummy, made-up wrestlers you'll have no affinity for, but then they'd have had to give you lots of character creation options from the start rather than locking them behind a paywall in the store, and that just wouldn't do. You'll play through the campaign as a handful of fake wrestlers created specifically for the story, each trying to make their name in WWE. ![]() You can have the whole thing wrapped up in five hours or so. The story is occasionally genuinely amusing, although we're not sure whether that's by design. The story is told in a comic book art style, and involves Paul Heyman convincing WWE owner Vince McMahon to start a new, more extreme wrestling show set in different locales throughout the country. The short campaign is the most fun you can have on your own playing Battlegrounds. Unlocking superstars should be exciting, but since they all play the same you'll likely end up feeling like you've seen everything the game has to offer in an hour or two. Essentially, each wrestler is just a skin that comes with a couple of special attacks. The wrestlers are split into a handful of classes and all wrestlers of the same class have the same move-set, the only difference being their finishing moves. You don't need to do any of that though because the artificial intelligence is so stupid that just tapping square will see you through most battles. You can also press triangle if you want, or if you're feeling really feisty you can use the right analogue stick to do one of four different grapples. ![]() WWE 2K Battlegrounds is a cartoony wrestling game in which your objective is to press square repeatedly until your opponent is dead and then you can pin them for the win. ![]()
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